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Multimedia Production
  • Motion Graphics and Multimedia Production
    This web design lesson presents motion graphics and provides simple web design lessons on creating text animation using Macromedia Flash. I will provide background information on digital audio editing and optimizing using Adobe Audition. We will cover how to make loops using Adobe Audition and export them for use in Flash. Also included in this web design lesson, the reader gets specific instructions on how to make an interactive sound on/off switch in Flash. What I have mentioned earlier may scare you if you are not experienced using multimedia and motion graphics. You have...

  • Basic Concepts in Macromedia Flash
    Although, the multimedia functions next are introductory; they are robust and require some time and experimentation to develop solid skills. There are many web design tutorials on the market that discuss Flash multimedia concepts in high detail. If you aspire to add video or enhanced multimedia capabilities to your Web portfolio, you should consult these sources. Flash has some basic editing tools for editing audio, video, and for optimizing images, but they only provide low level features. To edit multimedia files properly, you must use dedicated software tools. Later in this web design...

  • Multimedia Production
    ActionScript allows custom scripting to be integrated into movies by adding scripts to frames (frame actions) or objects (object actions). ActionScript can be applied in an easier context than hand coding by using behaviors in Flash. Similar to behaviors in Dreamweaver, Flash behaviors allow easy access to basic scripting functions that add interactivity and enhanced multimedia capa- bilities to Web pages. Unit Values in Flash The timeline in Flash is where all the elements in the Flash movie are positioned over time. Time needs be involved when motion and animation is involved. Animation is defined as change over time. Motion graphics is a form of animation. The unit of...

  • Multimedia Production Part 2
    Now that we have established our work area, we can begin to create our objects. Because we are just beginning with Flash, we will use graphic symbols to animate on our timeline. Start by creating the graphic text symbols that will be animated. In this animation, we want to create text fades using our name and five words that describe our abilities or work. At the end of the animation, a button with our name appears, ready to trigger the Web page. Our name and the words will be placed on their respective layers in the timeline on the...

  • Symbol Editor
    When you insert new symbol, Flash changes the screen and switches to the symbol editor. Now this can be confusing to Flash novices, but once you understand where you are and how to operate there, creating symbols in the symbol editor will be easier. You tackled making a text animation on the main stage previously. Now we will venture into the symbol editor to make the hyperlinked button at that will occupy the last frame of our text animation on the stage. Then we will explore another way to accomplish the same task and we will create the button using a movieclip symbol. These tutorials will give you some basic knowledge on creating buttons and movieclips, but most importantly...

  • Using the Personal Logo as the Button Symbol 1
    The button that leads the user into the Web portfolio should be something that has some meaning — not just a red circle. To make our identity visible again, we will use the personal logo we created in Freehand to be our interactive button. We can lower the opacity of the logo on the up state and fade the logo in on the over state. To do this we have to embed a movieclip in the over state. We also can add some text to the over state, something like “Enjoy the portfolio”. For the down state, we can leave this state blank. We can always edit the button and add something...

  • Using the Personal Logo as the Button Symbol 2
    Now we must add the hit state. To make a hit state in a button symbol I typically use onion skinning to see the artwork that I am covering with the hit box. Onion skinning is located under the timeline next to the layer trash can and directly next to the center frame icon. It is an icon with two blue boxes, the underlying box is smaller and semi transparent, the top box is blue. That is the onion skin toggle switch. It switched onion skinning on and off. You are probably asking, what is onion skinning? Onion skinning provides semi transparent underlay of frames in an animation. It is useful...

  • The Audition Workspace
    Audition provides two main workspaces: Edit View and Multitrack View. Edit view works with a single waveform. In edit view you can edit one waveform at a time. You provide your digital alterations to one track and then you can view the track in multitrack view and mix it with other tracks. For example, you might have a music track and a voice over track. Each file is edited separately, but when the complete file needs to be output, both tracks are mixed down into one file. Let’s take a look at some basic editing features in Audition. First, you need to open the existing waveform residing on your computer...

  • Placing Audio in Flash
    Audio files are external files. So are bitmaps and vector files. They all come into Flash the same way, through File>Import. The import menu command has three different options. First is File>Import>Import to stage. This command will allow you to import external files directly to the stage. Once imported, the file is automatically added to the library of the resident Flash file. If the imported file is deleted from the stage, the file still remains in the library and can be used repeatedly. The next menu command is File>Import>Import to Library. This command brings the file directly into the library, bypassing placement on the stage. This command is effective when you are beginning your Flash movie and...

  • Make a Movie Clip of the Sound File for Easy Handling
    Placing sound files on the main stage in Flash gets a bit messy. The timeline expands and now you can’t really control the audio they way you might like. To solve this problem, you can place the sound file in a movieclip symbol. This will allow you to place the movieclip on the main stage and control the sound with ActionScript. • Create a new movieclip symbol by going to  Insert>New Symbol>Movieclip.  Name the new symbol sound_clip_mc. • Place a keyframe in the first frame, first layer. From the Properties Inspector>Sound drop down menu pick the sound. All the available...
 

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